Release v0.1.1
LATESTv0.1.1 · Oct 19, 2026 · 1 assets
> [!CAUTION]
> **IMPORTANT:** Go into the game's **In-Game Audio Settings** and **TURN OFF the DJ Voice**.
## 🚀 Day one working on bugs and features with the new Audio Core Engine we released over the weekend!
Remember the new shared **Audio Core Engine** from the last update? This is what it can do. On the **very first day** of working with it, we went after the known issues that have been around **since the start** of this mod, and knocked them out. 🎯
⏸️ Music pauses at race start
⏪ Music pauses during rewinds
🎰 Music pauses during wheelspins
No settings, nothing to switch on. It just works out of the box. 🙌
## 🛠️ v0.1.1: Bug Fixes
Three long-standing pause issues, tackled in one go:
### 🏁 Pause on race start
Your YouTube song now pauses during the **pre-race countdown** and picks back up when the race begins (or when you back out to free roam).
### ⏪ Rewind pause
When the game mutes the music for a rewind, YouTube pauses too, including **cancelled rewinds** and **View Replay**. When the rewind is done, your song carries on from the same spot.
### 🎰 Wheelspin
The same fix covers wheelspins: the music pauses during the wheelspin and resumes when you claim your prize.
All three aim to keep your song from playing on in the background while the game goes quiet. They're always on.
## 🎵 NEW: Custom Start Screen Music (LOCAL MUSIC ONLY)
**YOU PICK THE INTRO SONG! OR A BUNCH AND THEY WILL SHUFFLE EACH GAME LAUNCH!** 🎉
Put your songs (MP3, FLAC, OGG, WAV or M4A) in `youtube-radio\MUSIC\TITLE SCREEN`. They play on the start screen, fade out when you press **Start**, and never play on the radio.
Settings are in `youtube-radio\config.ini`, in the new `[custom title screen music]` section:
- `custom_start_screen_music`: `0` = off, `1` = on (default)
- `title_screen_source`: `1` = the `TITLE SCREEN` folder (default), `2` = your whole `MUSIC` folder
No songs in the folder? The game's own start screen music plays as usual.
## 🧰 Friendlier config.ini
The `config.ini` got a full makeover, with clear sections like **Your Station**, **Skip Song Button**, **Loudness** and **Casting From Your Phone**, plus easier notes on what each setting does. The rarely used stuff now lives under `[advanced]`.
## ⚠️ Known issue: choppy audio
In rare cases the music can turn choppy mid-song. **Switching to another station and back** should fix it.
## ⚠️ Known issue: won't connect?
In rare cases the phone's YouTube Music or YouTube app stays stuck on "connecting". **Force-quit the phone app and connect again.**
## ⚠️ One radio mod at a time
This uses the same `D3DCompiler_47.dll` as the Spotify version, [FH2 Streaming Radio](https://github.com/RussFactorShow/FH2-Streaming-Radio), so you can only run one of the two. They use separate folders, and you can copy your `MUSIC` folder between them.
## Install / update
1. Drop `D3DCompiler_47.dll` and the `youtube-radio` folder next to `Azimuth.exe` and replace the old files. If you had the Spotify version, replace its `D3DCompiler_47.dll` too.
2. Heads-up: replacing `config.ini` resets any settings you changed by hand. Your `MUSIC` folder, `logo.png` and song cache are never touched.
3. Turn **DJ Voice OFF** in the in-game Audio Settings, then switch to **Horizon XS**.
## Something wrong?
Set `log_level = debug` under `[advanced]` in `youtube-radio\config.ini`, play, then send `youtube-radio\youtube-radio.log`. Put it back to `info` afterward.